Study turns belief commonly held by video game industry, gamers, on its head By Laura Sanders Blood, guts and gore aren’t what thrill avid gamers when they slaughter zombies in The House of the Dead III video game, a new study suggests. Instead, feelings of control and competence are what the players crave. The new [...]
Archive for May 22, 2009
ScienceNews: “Gamers crave control and competence, not carnage”
Posted: May 22, 2009 in UncategorizedTags: video games, violence
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A Non-Military Strategy for Afghanistan
Posted: May 22, 2009 in UncategorizedTags: Afghanistan, Albert Einstein Institution, Carnegie Institute, Gene Sharp, nonviolence, Taliban
Our methods for dealing with the spread of the Taliban in Afghanistan continue to come back to bite us: Arms and ordnance collected from dead insurgents hint at one possible reason: Of 30 rifle magazines recently taken from insurgents’ corpses, at least 17 contained cartridges, or rounds, identical to ammunition the United States had provided [...]